Documentation
Everything you need to get started and get the most out of Snapshot.
Saving Snapshots
Press Shift+\ or click Save Snapshot in the N-panel. This captures the current state of your scene — lights, camera, world, materials, object transforms, collection visibility, and render settings.
Every save creates a new snapshot. Nothing is ever overwritten. Your full exploration history is always there.
Snapshots are named with relative timestamps — "just now", "5 min ago", "2 hours ago" — so you always know when each one was taken.
Restoring Snapshots
Click any snapshot card in the N-panel to restore it. Snapshot puts every light, camera setting, material, and object transform back exactly where they were.
If you've made unsaved changes, you'll be prompted to either Save & Restore (saves your current state as a new snapshot first) or Discard & Restore.
After restoring, you're in a "draft" workspace — any changes you make won't modify the snapshot. Save again to capture your new state.
A/B Comparison
Press Alt+\ or click the Cycle A/B button in the N-panel to cycle between visible snapshots directly in the viewport. Each press restores the next snapshot so you can compare looks live.
Requires at least two visible snapshots.
Filmstrip Preview
Click the Preview Snapshots icon in the N-panel to open the filmstrip in the Image Editor. All your snapshots appear as thumbnails along the bottom edge.
Click a thumbnail to see a larger preview. Right-click for a context menu with Restore, Render, Star, and Delete actions.
You can compare two snapshots side by side — click a second thumbnail while one is already open.
Drag the top edge of the filmstrip to resize it. Scroll horizontally if you have more snapshots than fit on screen.
Press Shift+Tab in the Image Editor to toggle between Snapshot Result and Render Result.
Elimination Rounds
Star your favorite snapshots, then click Narrow Down to advance to the next round. Unstarred snapshots drop away. Repeat until you've narrowed it down to your best option.
You can go back to a previous round at any time — nothing is deleted, just hidden.
When exactly one snapshot is starred, Render Winner appears — it restores that snapshot, finds an empty render slot, and launches the render.
Managing Snapshots
The N-panel options menu lets you toggle Newest First (default on) and Dense Grid for a more compact layout.
What Gets Saved
Snapshot captures everything that affects how your scene looks — not the geometry itself, but the look built on top of it.
What Doesn't Get Saved
Snapshot does not save mesh data or modifiers. If you edit geometry, change modifiers, apply transforms (Ctrl+A), or add/delete objects between saves, those changes are not captured.
Objects that didn't exist when a snapshot was taken will be hidden when that snapshot is restored. Objects that were deleted after the snapshot was taken will be silently skipped.
Keyboard Shortcuts
All shortcuts are customizable in addon preferences.