Affiliate Recommendation

Lens Sim

Realistic camera lens simulation for Blender.
Based on real optical data.

Lens Sim - Camera Lens Simulation for Blender
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What Is Lens Sim?

Lens Sim extends Blender's camera with real-world lens characteristics. Instead of the perfect, sterile look of a default Blender camera, you get the organic imperfections that make real photography feel alive—chromatic aberration, natural bokeh shapes, vignetting, barrel distortion, and lens softness.

Key Features

🔴🟢🔵

Chromatic Aberration

Color fringing at high-contrast edges, just like real lenses. Customizable ramp for precise control.

💫

Natural Bokeh

Physically accurate out-of-focus rendering with realistic aperture shapes and bokeh swirliness.

🌑

Vignetting

Natural light falloff toward edges, matching real lens behavior.

🔄

Lens Distortion

Barrel and pincushion distortion based on actual lens profiles.

🎚️

Tilt-Shift

Simulate tilt-shift lenses for architectural photography or miniature effects.

🎬

Anamorphic

Cinematic anamorphic lens simulation for that wide-screen film look.

🌬️

Lens Softness

Subtle edge softness that mimics real optics—not everything is razor sharp.

🫁

Focus Breathing

Field of view changes as you rack focus, just like real lenses.

Why I Recommend It

Light Wrangler handles light placement. Lens Sim handles how the camera sees that light. Together, they bridge the gap between 3D rendering and real photography. If you're going for photorealism, your lighting is only half the equation—the lens matters just as much.

Works With Light Wrangler

Set up your studio lighting with Light Wrangler, then add Lens Sim to your camera for that final touch of realism. The combination gives you full control over both light and optics—exactly how professional photographers work.

Compatibility

Blender: 4.5+ (OSL camera shaders)
Render Engine: Cycles
GPU: NVIDIA (OptiX) for GPU rendering, or CPU on any system
Platforms: Windows, macOS, Linux

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Created by Havard Dalen