Changelog
Full version history for Snapshot. Newest releases first.
v1.4.2
July 16, 2026- Preview thumbnails now render in a clean background Blender, immune to conflicts with other installed add-ons.
v1.4.1
July 16, 2026- Shared snapshot storage now covers baked light textures too — Light Wrangler Scrim patterns and similar are stored once and reused across snapshots, keeping files light in scrim-heavy setups.
- Material sharing now works per material, so scenes with animated or driven shaders benefit fully as well.
v1.4.0
July 16, 2026- New shared snapshot storage — materials and the world environment are stored once and reused across snapshots. Dramatically smaller files and faster saves, especially in texture-heavy scenes.
- The options menu now shows how much space your snapshots occupy in the file.
- Improved Light Wrangler compatibility — Scrim lighting now restores exactly as saved.
- Note: snapshots saved with 1.4.0 need 1.4.0 or newer to restore fully. Snapshots from older versions keep working as before.
v1.3.1
July 16, 2026- More reliable preview thumbnails — interrupted background renders are now detected and retried automatically.
v1.3.0
July 13, 2026- Switching between snapshots is now dramatically faster in large scenes — restores that used to freeze Blender for tens of seconds now happen almost instantly.
v1.2.1
July 7, 2026- New Wipe and Difference comparison modes in the Snapshot Result viewer — drag a divider between two snapshots, or see exactly what changed between A and B.
- New False Color view for reading a snapshot's exposure and tonal range at a glance.
- Hold the backslash key to peek the previously viewed snapshot for a quick before/after.
- Refreshed the comparison viewer with a cleaner, native-style control bar and tidier on-image tools.
- Snapshot Result viewer fixes: the A/B toggle now updates live, previews refresh automatically as they finish rendering, and images display faster.
- Preview thumbnails now render even when you save without a 3D viewport open.
v1.2.0
July 7, 2026- Gaffer compatibility — snapshots now capture and restore Gaffer's light solo state and world-lighting visibility toggles.
- Light Wrangler light isolation is now captured, so a snapshot taken while a light is isolated restores correctly.
- Now compatible with Blender 5.2.
v1.1.0
July 3, 2026- New Preview Quality setting (Standard, High, Ultra) renders snapshot thumbnails at higher resolution and quality.
- New option to hide viewport-hidden objects from previews, so thumbnails match what you see in the viewport instead of a full render.
v1.0.0
July 2, 2026Stable Release
- Snapshot leaves beta. After months of hardening the save and restore engine on real production scenes, the 1.0 release marks Snapshot as stable for everyday look-dev work.
- Full feature set: save and restore complete scene setups, A/B comparison, elimination rounds, the Image Editor filmstrip, and Light Wrangler, PolyDome, and LensSim compatibility.
- Verified across Blender 4.0–5.1.
v0.3.3
June 24, 2026- Fix: Snapshot previews showing "No Preview" instead of rendering on Blender 4.x.
- macOS: the background preview renderer no longer appears in the Dock.
v0.3.2
June 23, 2026- Fix: A duplicate, unresponsive filmstrip could appear in the Image Editor after updating or re-enabling the add-on.
v0.3.1
March 21, 2026- Fix: Objects created by mesh Separate hidden when restoring an older snapshot.
- Fix: Materials lost on separated mesh parts after snapshot restore.
v0.3.0
March 20, 2026- LensSim addon support: full save/restore of camera helpers, pointer properties, and custom shaders.
- Fix: Camera depth-of-field focus object lost on snapshot restore.
v0.2.11
March 18, 2026- Fix: Materials assigned inside Geometry Nodes (e.g. Set Material) lost on snapshot restore.
v0.2.10
March 18, 2026- Fix: Snapshot preview failing to render in scenes with video (FFMPEG) output.
- Fix: Stale thumbnail from previous file appearing after switching Blender files.
v0.2.9
March 18, 2026- Fix: Light Wrangler "Keep Upright" flag not working after snapshot restore.
- Fix: N-panel not showing snapshots until another addon was installed.
v0.2.8
March 17, 2026- Fix: Scene meshes duplicating on each snapshot restore.
v0.2.7
March 16, 2026- Fix: Geometry Nodes modifiers (e.g. Array) being destroyed on snapshot restore.
v0.2.5
March 13, 2026- Fix: Filmstrip thumbnails appearing darker than N-panel previews.
- Fix: Double-click on Render Winner and per-card Render buttons firing twice.
v0.2.4
March 11, 2026- Image Editor zoom level now preserved when switching workspaces.
- Crisper icons at all UI scales.
- Newest snapshots now appear on the left in the filmstrip.
v0.2.1
March 10, 2026Initial Beta
- Save and restore complete scene setups: lights, camera, world/HDRI, materials, object transforms and visibility, collection visibility, viewport state, and render settings.
- Immutable snapshots with draft workspace model — save a new snapshot to capture each idea.
- A/B comparison: cycle through snapshots with Alt+\.
- Elimination rounds: star favorites, narrow down, render winner.
- Multi-select mode with batch delete.
- Smart relative timestamps ("Today, 9:45", "Yesterday, 17:33").
- Background thumbnail rendering with progressive reveal.
- Interactive filmstrip overlay in Image Editor with detail view and Lightroom-style Compare mode.
- Filmstrip scrollbar, trackpad pan, resize handle, and right-click context menu.
- Shift+Tab to toggle between Snapshot Result and Render Result in Image Editor.
- Per-card Render action and render slot management (auto-selects first empty slot).
- Unsaved-changes prompt before restoring a snapshot.
- Auto-detach from active snapshot when the scene changes.
- Light linking and constraint targets saved and restored with each snapshot.
- PolyDome addon support: full save/restore of dome objects, properties, and compositor.
- Light Wrangler compatibility: managed meshes (flags, reflectors, stencils) included in snapshots.
- Keyboard shortcuts: Shift+\ save, Alt+\ cycle A/B.
- Blender 4.0–5.1 compatibility.